Danny Garvanski

Software Developer / Data Analyst

Coding GIF

BACKGROUND

Education

2016 - 2020
University of Derby iconUniversity of Derby

BSc Computer Games Programming

Graduated with a focus on software engineering and games development. Completed a set of courseworks in algorithms, data structures, and web development.

Programming FundamentalsDatabasesAlgorithmsData structuresProject ManagmentTeam Collaboration
2012 – 2014
Vocational Technical High School "N. Vaptsarov" iconVocational Technical High School "N. Vaptsarov"

Computer Networks - High School Diploma

Participated in advanced placement courses in mathematics and computer science.

Computer HardwareSoftware Development FundamentalsNetwork and Cybersecurity

Certifications

Aug 2023
ISTQB® - International Software Testing Qualifications Board iconISTQB® - International Software Testing Qualifications Board

ISTQB® Certified Tester Foundation Level 2018

Credential ID: 00571730

Experience

Nov 2022 - Dec 2024
Digi-Steel iconDigi-Steel

Software Developer / Automation Engineer

At Digi-Steel I was involved in the development and maintenance of various (RESTful) APIs. All of which designed under a Microservices architecture and hosted on the AWS Cloud Service. Some of my responsibilities involved implementation of new features, bug fixing, investigation and testing of system improvements and data flow management. As a secondary role I also assumed responsibility of designing and implementing automation solutions for a full test coverage of all API services which was the backbone to the company's transition to a CI/CD work model. This included adding a multitude of integration tests and front end automation tests.

C#Python.NET FrameworkASP.NETAWSAngularTypeScriptSelenium
Jun 2021 - May 2022
Inspired Gaming Group iconInspired Gaming Group

Software Developer

At Inspired Entertainment I was part of the development and release of a multiple of casino slots games. Mainly released on cab machines as stand-alone applications developed in C++ and XML with the use of an in-house built game engine. My tasks included implementation of game generation algorithms in accordance with strictly defined parameters by mathematicians, implementation of graphical assets and bug fixing.

C++XMLMathematics
June 2020 - June 2021
Codeweavers ltd iconCodeweavers ltd

Junior Backend Software Developer

As a backend developer I was mainly involved in the integration of multiple (RESTful) APIs within the C# ASP.NET environment. Some of the work involved creating the necessary interfaces, DTOs, controllers and services strictly following the API documentation. The process also included working on the SQL based database to facilitate the addition of the necessary tables and stored procedures for storing and querying data. Other responsibilities included using Zendesk to assist with any client reported bugs in tech support, collaborating with POs, QAs and quite often directly with company clients to plan and organize the next new project in the backlog.

C#Python.NET FrameworkASP.NETSQL ServerNoSQLApache Cassandra
May 2019 - April 2020
Easy Relocations ltd iconEasy Relocations ltd

Social Media and Marketing Assistant

As a Social Media and Marketing assistant my responsibilities included managing the company's social media presence, designing and launching online advertisement campaigns and production of advertisement videos.

Canon EOS 5DAdobe Premier ProFacebook Ads ManagerGoogle Ads
March 2019 - May 2019
Clubhub ltd iconClubhub ltd

Software Developer (Intern)

At Clubhub, as a small startup company, I had the opportunity to be a part of a small team of three developers working on creating a mobile application. By utilizing geo-fencing, the application would send users relevant notifications of offers based on their location and preset preferences. A client facing web portal was developed through which business owners can set up an account through which they can send offers to nearby users of the application to attract them as clients. My responsibilities involved design, development and implementation of the mobile application utilizing Xamarin Forms with C#, setting up a NoSQL database using Google’s Firebase and the initial setup of the web portal through the use of React.

C#.NET FrameworkASP.NETReactTypeScriptFirebase

PROJECTS

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BoG Solitaire

Developed a Spider Solitaire game on the Godot v4.3 Game Engine using C#. The game was build following OOP conventions with features such as undo logic and game state save in case of a crash.

GodotC#
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Parking Chaos

Built a car park based puzzle game on the Godot v4.3 Game Engine using C#. The game features multiple different level designs with two different sizes of the playable arena, a level reset button, game save function, score tracking, level time tracking with the player's best time being saved. Each level's puzzal is randomly generated so no two levels will ever be the same.

GodotC#
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Portfolio Website

Designed and developed a personal portfolio website to showcase projects, skills, and experience with a modern UI.

ReactTypeScriptCSSNetlify

Contact

About Me

- A 2020 graduate from the University of Derby. I am a software developer fortunate to have been exposed to a diverse set of technologies that fueled a never ending drive to expand my experience across the modern tech spectrum.

- I've primary worked around backend RESTful API web applications contributing with maintenance, bug fixing, development of new features and test coverage. Both self-hosted projects and on the AWS cloud.

- I've participated in database management procedures such as query optimization and data migrations.

- In my spare time I've have been offering freelance data analytics services around extracting and presenting insights from large datasets, as well as building detailed and intuitive dashboards using Power BI and Python with libraries such as matplotlib and seaborn.

Get in Touch

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